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CATHEDRAL

An unfinished game currently in early development. The game is being developed by myself and one collaborator. All models, textures, animations, character designs, building designs, and Unity visual assets are made by myself. The gameplay is inspired by Dark-souls and Monster Hunter. The visual style is developed based on a thought experiment conducted between myself and the other collaborator. The style of the game is an imagining of a fantasy "steam punk" set in the late 15th century. The architectural style is designed with reference to early 16th century architecture as well as real life examples of architecture during the industrial revolution in the early 19th century.

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